top of page
Still Rendering with Materials, Lights, Camera Views with Site Context
 

The second project involves the production of photorealistic still renderings of the selected architecture design with materials, appropriate camera views and post-production enhancement on the visual outcome. The visualisation work would be assessed on the types and ways materials are used, types of lights and effects used to set up the scene, setup of appropriate camera views for rendering and skills of using post-production tools to enhance the visual outcome.

TASK - METHODOLOGY
 

1. Using the same model from Project 1, you are required to add in materials, lights, camera views and site context for final rendering. Site context may include landscaping, furniture, vehicles and human characters. You may use post-production tools such as Adobe Photoshop to enhance the visual outcome.

​

2. The Work in Progress (WIP) must be uploaded to the mentioned online platform to show progressive envidence of the working process. It will serve as a communication and mutual learning platform. You are encouraged to visit your peers' WIP and give constructive comments and suggestions.

​

WORK IN PROGRESS

Retreat House 

Design Studio II

<EXTERIOR>

< IMPORT 3D MODEL >

 

< INSERT MATERIAL >

 

< INSERT MATERIAL >

 

< TEST RENDER >

 

FINAL RENDER

WORK IN PROGRESS

Retreat House 

Design Studio II

<INTERIOR>

< IMPORT 3D MODEL FROM PROJECT 2A>

 

< IMPORT 3D FURNITURE / MODEL>

 

< MOVE FURNITURE / MODEL INTO BUILDING >

 

< SET SUN PATH>

 

< SET CAMERA VIEW POINT>

 

< TEST RENDER >

 

FINAL RENDER

bottom of page